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How to create 3D abstract circles in Photoshop CS4

design


new features.
We will create abstract circles in real 3D. To complete this tutorial you need Photoshop CS4 (…), a good graphic card and 5 minutes.
The effect i want to recreate is the typical style of James White but in “3D mode” and in a quickest way.

The ball created in that tutorial is amazing but has two disadvantages:

1) You have to complete 15 steps to obtain a good result and you have to change a lot of blending modes.
2) The final image is flat. A normal 2D layer.

With my tutorial you’ll be able to achieve the same effect but in 5 steps, without playing with the blending options and the result will be a REAL 3D layer.

So…we can start.

STEP1

Create a new document and set the color mode to RGB 16 bit

screen11

STEP2

Fill the first layer with the black and then create a new empty layer (rename it “Circle”).
Now, inside “circle”, with the elliptical marquee tool create a circular shape ad fill the selection with the white.

screen2

STEP3

Reduce the opacity of the new layer to 20%.
Make five copies (ctrl+j or cmd+j for mac users) and move them around the “circle” as shown in the next screenshot (the positions are random so feel free to move the layers where you want).
Leave the same opacity (20%) for all the copies.

circles

STEP4

Now, let the magic begin.
Group all the circles together (select the four layers holding down shift and press ctrl+g or cmd+g for mac users).

Go in the menù bar, under “3D” and choose “Sphere”.

screen4

After 1 minute of rendering the result will be something like this:

ball

A real 3D object that you can rotate and scale.

STEP5

Now simply add some finishing as James did for his tutorial.
Fill a new layer with a gradient e change its blending mode to “overlay”

gradient

After that add a levels layer and change the settings to add more brightness.

levels

and this is the final result…

ball3

OPTIONAL STEP

To improve the quality and remove some imperfections you can check the box “remove backfaces” under “3D” -> “Render Settings”

before

after

And then, if you want, you can group the “gradient” and “circle” layers and then you can copy the entire group.
In the new one you could change the color of the gradient and rotate a little bit the ball.
This is my final object with a yellow-orange gradient and a “cloud” filter in top.

ball_new


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